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Drawing A Scorpion Part 2 PDF Print E-mail
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by Didik Wijaya
This tutorial needs you to understand basic use of Adobe Flash.

Drawing A Scorpion Using Flash Part 2After we have created body and leg in Part 1, now we will 'draw' scorpion's tail. The technique is almost the same. Mostly we will use Envelope modifier to modify basic shape.  

 

 

1. Before we begin, create a new layer. Position it below previous layer, name it 'tail' layer. With the same technique described in previous part, create an ellipse. Fill it gradient color and modify it using Envelope like image below.

Image

 

2. Select modified ellipse shape. Activate Free Transform Tool. Move registration point far outside the shape. Registration point is a small circle that functions as an axis for later transformation. Look at image below for reference.

Image

 

3. While shape still selected, from main menu click Window>Transform. A Transform window will appear. Use 105%x105% for size transformation. Fill -10 for rotation. Press Copy and Apply Transformation button at the bottom right window several times. I clicked more than 10 times to create something like image below. The result may vary, based on how big your ellipse is and how far you move the registration point.

Image

 

4. Now, select all shape in tail layer. For easy selection, just click on 'tail' layer in Timeline. Using Free Transform Tool, scale, rotate and move it to the right position. You will have a scorpion's tail.

Image

 

5. Next step, we will create a telson, a specially modified segment at the tip of the "tail" that contains the venom gland (i.e. the "stinger"). Simply create an ellipse, apply Envelope and move couple of point like image below. Move to its position and voila, you already have a telson.

Image

Next, in Part 3, we will create a head and pedipalps.

 

Any question or comments regarding this tutorial should be sent to:
Didik Wijaya, email: This e-mail address is being protected from spam bots, you need JavaScript enabled to view it

 

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