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Modeling Screwdriver Using Lofting Part 3 PDF Print E-mail
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by Didik Wijaya

Modeling Screwdriver Using LoftingIn Part 1 and Part 2 tutorial you have created minus/slotted screwdriver. How if you want to create plus/crosshead screwdriver? That's easy. Just follow this final tutorial section, and you can create that object in no time.

 

1. You need a new cross-section shape. In Front viewport, create a star spline. Use values like image below.

 

2. Before you continue, you may want to save your current progress. In Left viewport, change cross-sectional shape at 94% with new star shape. And change shape at 100% with circle. Then move shape at 87% and 94% closer to the tip.

 

3. Select shape at 100% and decrease its size. Also activate Linear Interpolation..

 

4. Image below shows finished screwdriver 3D model.

 

Download minus/slotted screwdriver 3D model

Download plus/crosshead screwdriver 3D model

Modeling Screwdriver Using Lofting Part 1 | Part 2 | Part 3

Any question or comments regarding this tutorial should be sent to:
Didik Wijaya, email: This e-mail address is being protected from spam bots, you need JavaScript enabled to view it

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SignMakr64   |2010-02-07 02:59:34
This is what I was looking for! Someone from another 3D modelling website
recommended I model a screwdriver for practice, since I'm a beginner. I started
doing it as a poly, but your method is so much easier!
Thank You Didik!!!
escalight   |2010-02-10 08:13:08
ur welcome
Each object has unique characteristics, so if you want to model,
try to look at those characteristics and choose the most efficient way to model.
For example cylindrical and symmetrical object like screwdriver usually can be
modeled easily using Lathe or Loft
Only registered users can write comments!

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