| Modeling Screwdriver Using Lofting Part 3 |
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by Didik Wijaya
1. You need a new cross-section shape. In Front viewport, create a star spline. Use values like image below.
2. Before you continue, you may want to save your current progress. In Left viewport, change cross-sectional shape at 94% with new star shape. And change shape at 100% with circle. Then move shape at 87% and 94% closer to the tip.
3. Select shape at 100% and decrease its size. Also activate Linear Interpolation..
4. Image below shows finished screwdriver 3D model.
Download minus/slotted screwdriver 3D model Download plus/crosshead screwdriver 3D model Modeling Screwdriver Using Lofting Part 1 | Part 2 | Part 3 Any question or comments regarding this tutorial should be sent to:
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