OTHER SITES

escaMoney
You are here: HOME arrow TUTORIALS arrow 3dsmax Tutorials arrow Dog Modeling Tutorial Part 1

Dog Modeling Tutorial Part 1 PDF Print E-mail
User Rating: / 37
PoorBest 

by Didik Wijaya

Dog Modeling TutorialBolt The Movie is the latest animation movie created by Pixar for Disney in 2008. Appealing character from this movie is a young canine dog, named Bolt (voice actor by JohnTravolta) In this tutorial you will learn to create 3D dog model based on Bolt The Movie charater. You will be amazed to know how easy to create the 3D dog model in 3ds max. Of course, you will create low poly version of this character. But I'm sure you will learn a lot from this tutorial. You can use techniques described in this tutorial to create many models similar to dog, like wolf, fox, or any animal with four legs.

Image below show what you will create from this tutorial

 

1.First, you need to download strater scene used in this tutorial (rar) . In this scene there is a simple plane textured with an image of dog. You can use this plane as blueprint. Bitmap material also included in the rar file

If you want to know more about blueprint and how to create textured blueprint read our Modeling Using Blueprint tutorial. I recommend that you read this tutorial before you go further. I will not explain much about this in this tutorial.

 

2. Let's begin. Create a sphere in Left viewport. Use Segments=8. You will use this sphere to create head. Apply this sphere with semi transparent material so you can see blueprint behind. Use any Diffuse Color you want.

 

3. Convert sphere into Editable Poly (right click sphere and choose Convert To>Convert To Editable Poly). Go to Modify tab. Activate Vertex selection. Move some vertices position like image below .

4. Change to Polygon selection. Select 2 polygons like image below, and in Edit Polygons rollout click Bevel button. Click and drag in selected polygons to create beveled polygons.

 

5. Move selected polygons based on blueprint behind. Make sure they are still selected. In Edit Polygons, click Extrude button. Click and drag at selected polygons twice. Change to Vertex selection and modiy some vertices position. You also need to scale along X axis to narrow its snout.

 

6. Image below shows the finished dog head so far. It's only a basic head shape. You will modify and add more details in the next tutorial.

 

Download 3dsmax lesson file up to this point

Dog Modeling Tutorial Part 1 | Part 2 | Part 3 | Part 4 | Part 5

Any question or comments regarding this tutorial should be sent to:
Didik Wijaya, email: This e-mail address is being protected from spam bots, you need JavaScript enabled to view it

Discuss this tutorial

Comments
Search
Only registered users can write comments!

3.26 Copyright (C) 2008 Compojoom.com / Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved."

 
< Prev   Next >
Random Free 3D Models
FileBed 04
Another version of simple bed. With four legs
FileTable Lamp 03
Table lamp with curvy tube used as stand
FileBookcase 05
Big bookcase. Can be used as partition. Multi shelves
FileMug 02
Different version of mug 3D model.
FileMug
Low poly 3D Mug. 3DS.

Go to our free stuff section. You can find more free 3D models, vector art, clip art

 

Translate

EnglishFrenchGermanItalianPortugueseRussianSpanish

Login Form






Lost Password?
No account yet? Register

Your Shopping Cart

Your Cart is currently empty.

Recommended Ebook

Best 3dsmax Modeling And Special Effects Ebooks Special Offer


Popular Download in Last 30 Days



FileCartoon Landscape
483

FileDog From Bolt The Movie
420

FileSuperman
417