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Creating Japanese Sword Katana Part 2 PDF Print E-mail
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by Didik Wijaya
This tutorial needs you to understand basic use of 3dsmax.

Creating Japanese Sword KatanaAfter you've created a tsuba in Part 1. Next, we will create the blade. Katana's blade is one side only. It means katana only have one sharp side. You will use simple technique here, but fast. Now, let's get going.

 

 

1. In Front viewport, create Rectangle. Use Length=180 and Width=4. Position it like image below..

Image

 

2. Right click on rectangle, and choose Convert to>Convert to Editable Spline. Go to Modify Panel, activate Vertex Selection. By converting to editable spline, now each vertex in rectangle behave like Bezier Corner. Move upper vertices a little bit to the left and move handles to the right to create curvy line.

Image

 

3. For blade tip, move vertices like image below, and move handle also. When finished de-activate Vertex selection.

Image

 

4. Next step is to give thickness to the blade. In Modify tab, add Extrude modifier. Use 1.5 as Extrude Amount value.

Image

 

5. Now, we will create sharp side. Activate Edge selection. In Perspective viewport, select all horizontal edges on right side of the blade like image below. Select all horizontal edges from top to bottom. Remember, the right side only. You need to zoom in if necessary.

Image

 

6. When all horizontal edges selected, in Edit Edges rollout click Connect to divide them. Don't deselect anything yet. Now, use Select and Move tool to move newly created edges to the right. Look at image below.

Image

 

7. Next, activate Vertex selection. Zoom in blade tip. Use Select and Move tool to modify vertex position. Use image below as reference.

Image

 

8. In the next step, you will create the base for the blade. Change selection to Edge. Select all vertical edges at the bottom of the blade. Use Connect to create horizontal edges. Change to Vertex selection. Move vertices a little bit to the bottom.

Image

 

9. Change to Polygon selection. Select all polygons at the bottom of the blade. Using Select And Uniform Scale tool, enlarge while holding Shift to create copies of those polygons. When a small window appear, choose Clone to Object. When finished, de-activate all sub-object selection.

Image

 

10. Now, select your newly created object. It has a hole that need to be fixed. Activate Border selection. Select border in the hole. In Edit Borders rollout, click Cap to fill the hole. Your blade is now finished.

Image

 

Creating Japanese Sword Katana Part 1 | Part 2 | Part 3 | Part 4

Any question or comments regarding this tutorial should be sent to:
Didik Wijaya, email: This e-mail address is being protected from spam bots, you need JavaScript enabled to view it

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