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Tutorials -
3dsmax Tutorials
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In this tutorial section you will create window glass for our Bugatti Veyron 3D model. The technique used is the same, by creating new polygons using Shift+drag selected edges.
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Tutorials -
3dsmax Tutorials
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In previous tutorial you have created front bumper model. Now, you will modify that front bumper by adding rear side. The best part is you don't need to model rear bumper from scratch again. You can duplicate front bumper and use it as rear bumper.
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Tutorials -
3dsmax Tutorials
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In previous tutorial, you have created some part of front car body. Next, you will modify this object by adding the front bumper. You will use the same Poly Modeling technique like previous tutorial
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Tutorials -
3dsmax Tutorials
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In this tutorial you will model basic car body of Bugatti Veyron using Poly Modeling in 3ds max. What I mean by "basic car body" refer to basic shape of a car, without its accesories and details. I choose to use Poly Modeling, because this is the most popular modeling technique among 3ds max users. So I believe this tutorial will be useful to all of you. I assume that you are already familiar with 3ds max. This is not very detailed tutorial, because of complexity of this tutorial. But, I try to make all steps clear. If you have followed all my previous tutorial, I am sure you can follow this tutorial easily.
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Tutorials -
3dsmax Tutorials
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This is a Car Modeling Tutorial using 3ds Max. In this tutorial you will create Bugatti Veyron in 3ds max. This is a quite long tutorial. So, I divide this tutorial into several section, from modeling, texturing, finally lighting and rendering.
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Tutorials -
3dsmax Tutorials
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In Part 1 tutorial you have created a 2D puzzle. Then in Part 2 tutorial you changed 2D puzzle into 3D. Now, you have object similar to a slice of water melon. Next step is to duplicate a slice mater melon, until you have a full water melon.
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